Take an example of an Action Strategy (RTS Genre) mobile game, already in market for more than 2 years(Elder Games).
What are the key questions I could ask to the players(users) to understand their pain area and other issues? And How?
What are some key discussion I should have with a game designers to understand the improvements the games needs in terms of improving UX.
And in general, what should I look for to improve UX in a Mobile Game.