texture problem (going over the whole body)

by yolkie   Last Updated August 01, 2020 10:15 AM - source

so, i followed a tutorial for the sims 3 to the sims 4 accessory conversion (here: http://www.sims4studio.com/thread/10/tutorial-using-sims-studio-accessory?page=1) and everything was fine, until i had to add the texture on sims 4 studio. the object was converted with the protect paint, rigs and everything, still, when i put the 'diffuse' texture on the sims 4 studio, it seems to overline the object itself and go on the whole body i thought this could be thanks to something i didn't do right in blender, so i figure it wouldn't hurt asking here i'm attaching - via mediafire - the blender files (idk if you need anything else, i'm a newbie) and the diffuse and spec maps in case anyone wants to have a look at https://www.mediafire.com/file/p5yczr4oivwte0s/spider_basket.rar enter image description here

enter image description here

Tags : texturing


Answers 1


I think you problem is the UV, your Main character is using all the UV layout and your spider is using all the UV Layout too, once you export both as a single object your are getting only one UV Layout for both objects, you need to arrange your UV's before you move frome Blenderenter image description here

Hope that helps

Good Luck

Emir
Emir
October 23, 2019 15:48 PM

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