Texture alpha is white in render mode

by user2591935   Last Updated May 16, 2018 12:15 PM

I have ticked "Use Alpha" with "Straight" option in texture and "Transparency" in material. However in render mode & material mode transparency is always white.

In texture mode, transparency works with "Multitexture" renderer, but with "GLSL" transparency doesn't work neither in texture mode.

I am using blender renderer.

Here is my blend file: https://www.dropbox.com/s/mlcn4zrkr7n8j1t/tree.blend?dl=0

The problem is the transparency with "leaves" object and its texture



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