Rigid body simulation not interacting with objects that have an array modifier

by Emurray   Last Updated October 09, 2019 15:15 PM - source

I'm trying to animate objects falling onto a conveyor and falling off the end. I'm using a conveyor belt constructed by using an array and curve modifier to pattern the segments around the curve. However, rigid body objects pass straight through the conveyor belt when I use "Deformed" as the source. I can't use "Final" as the source or apply the modifier as then I cannot animate the belt rotating.

Is there a work-around for this?

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