This ties in with my other question. After the player walks on black concrete, they will lose a life. (Scoreboard objective called lives.) That will play a sound. But when they reach 0 lives, I want either:
Play a different sound then the "lose a life" sound. (Game over sound) or play the "lose a life" sound, and then play the "game over" sound after.
Sorry if I didn't explain it well enough, will clarify in the replies when needed. 1.14 and wanting to use command blocks.