Material not copying to other objects in cycles

by Scott   Last Updated October 10, 2019 04:15 AM - source

I have a material for hair that works great when using Eevee, but once I switch to cycles, it only appears to work on one object. The rest of the objects don't appear to receive anything past the Principled BSDF shader despite sharing the same material.

enter image description here enter image description here

Tags : cycles materials


Related Questions


Toon/anime style, cell shading in cycles render?

Updated April 22, 2015 21:06 PM

How to create a realistic tooth enamel material?

Updated April 09, 2015 19:06 PM