I´m kinda new to these networking stuff, but basically managed to finish server to handle client requests(wan´t it to handle connections to game and help the clients update the game and stuff). I got it working on my localhost (sending files/packets on same PC is working already - i just launch server app and then client app). However, I still wonder how it works in real, if I want to access my server from global network. I understand that I need a hosting. So to sumarize my thoughts:
I know these questions are kinda basic, but networking is new world for me and deployment of the networked stuff is also a part of it, so would like to understand the proccess.