Can Blender be an alternative to Zbrush?

by user13384   Last Updated April 18, 2015 20:06 PM

Blender has nice sculpting tools. Dynamic topology, variety of brushes and texture paint make it really nice sculpting software. But can it be an alternative to Zbrush? Can I make good looking hi-poly models without lots of annoyance? While I find many Blender tutorials about making characters, I didn't find any for 3D textures. For example - can I make something like this in Blender - ?

And is it possible to make an UV map for hi-poly model without loosing stability? I've tried make an UV to hi-poly rock - Blender has frozen and I had to close it.

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