Armature dissconnecting from mesh on export

by Jack Kasbrack   Last Updated October 15, 2018 22:15 PM - source

My problem is simple (I hope). when I try to export as FBX, I get no errors or warning, however when I import the FBX into blender, UE4, or anything else, the armature is disconnected from the Mesh.

My Blend File:

Related Questions

Armature mess up when export then import it

Updated March 28, 2015 06:05 AM

Can't modify animation as FBX(Weird rotations)

Updated November 14, 2016 07:35 AM

Import FBX animation, but comes only Armature

Updated September 15, 2018 20:15 PM